Monday, 11 May 2009

CFP: Social Behavior in Music (Vancouver, Canada)

29 AUGUSTU 2009

Workshop in the framework of IEEE Intl. SocialCom-09 Conference

Music making and listening are a clear example of human activities that are above all interactive and social. On the one hand, however, nowadays mediated music making and listening is usually still a passive,non-interactive, non-context sensitive, and non-social experience. The current electronic technologies have not yet been able to support and promote these essential aspects. On the other hand, new mediated forms of sharing music experience in a social context with local or remote users or as a part of a community are emerging. At the same time we observe an increasing need for paradigms for embodied and active experience of music where non-verbal communication channels, and in particular movement and gesture, play a central role. This workshop focuses on the social signals and their features that are most significant for a qualitative and quantitative analysis of social behavior and experience in music. The workshop will discuss computational models, algorithms, techniques for analysis of social behavior in music, their application in concrete test-beds, and their evaluation in experimental set-ups. We are interested in exploring many-to-many human interplay, such as the performer-listener, performer-performer, and listener-listener interaction, in novel scenarios where the distinction between listeners and performers fades out and users become producers and consumers of music experience.

We encourage papers and demos addressing fundamental research issues including, but not limited to, the following topics:

- theoretical approaches to social behavior in music
- experimental methodologies for analysis of social behavior in music
- computational models of social behavior in music
- analysis of social signals in music
- synchronization of human behavior in music
- analysis of social roles in performers and listeners groups
- analysis of attention and salience in social music experiences
- multimodal interfaces for active and social music experience
- cooperative social environments for participative music experience
-multi-user systems and application for social music experience

Submissions should follow the IEEE conference paper format. Submissions should include: title, author(s), affiliation(s), e-mail address(es), tel/fax number(s), and postal address(es).

The contributions can be submitted at:

Both accepted papers and demos will be presented at the workshop as oral presentation or in a demo session. The accepted contributions will appear in the Proceedings of Social-Com09 Workshops published by IEEE Computer Society Press. Authors of accepted contributions will be required to submit a camera ready version. At least one author for each accepted paper or demo is required to attend the workshop to present the work.

Papers submission:
Manuscripts should be 8 pages maximum, including references, tables, and pictures.

Demo submission:
Proposal for demonstrations should be submitted as a (max) 2-pages extended abstract including pictures and technical details.

May 17, 2009: Submissions deadline
June 5, 2009: Notification of acceptance
June 15, 2009: Camera ready version due to electronic form
August 29, 2009: SBM2009 Workshop

Antonio Camurri
Donald Glowinski
Maurizio Mancini
Giovanna Varni
Gualtiero Volpe

Frederic Bevilacqua (IRCAM, France)
Roberto Bresin (KTH, Sweden)
Shuji Hashimoto (Waseda University, Japan)
Ben Knapp (Queen's University Belfast, UK)
Marc Leman (Univeristeit Ghent)
Anton Nijholt (University of Twente, NL)
Maja Pantic (Imperial College London, UK and University of Twente, NL)
Catherine Pelachaud (CNRS, France)
Isabella Poggi (Università Roma 3, Italy)
Xavier Serra (UPF, Spain)
Alessandro Vinciarelli (IDIAP, Switzerland)

The workshop is partially supported by the FP7 EU-ICT Strep Project SAME

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